Sunday, June 13, 2010
Gieden, Chapter Three: Character Creation
At the top of the character sheet, you'll see some basic background information. Most of this is pretty straight-forward: Name, Age, Weight, Eye Color, and Hair Color. Past that, you'll find Job, because, hey, who doesn't have a job? If your character lives in the city, they might be a blacksmith; if they live agriculturally, they might be a farmer. It's possible that their job is simply being a hunter/gatherer, or, if they live in the ruins of a Pre-Breaking city, a scavenger.
After that, you'll see Gieden/Roian. As has been said earlier, everyone in the Gieden system has the ability to channel magic. Those who choose to do so are called Gieden; those who do not are Roian. It is possible to switch between the two, so long as you remain Untainted.
Then comes Res/Accept; this is where you mark down your character's attitude toward magic. Do they resist magic's destruction of their body (giving them a chance to avoid this fate), or do they accept magic's consequences (giving them a chance to take over the Nuameii created if and when they are overtaken by the power)?
And finally, there is the question of Archetype. Is your character a loner? A hopeless romantic? A hero? What physical or mythological creature best fits your character's personality? This is where you define your character's core being and the type of Nuameii they will channel if they ever choose to touch magic.
Next time, we'll go over the Statistics.
Monday, June 7, 2010
Using the Magic Circle

This is from the Gieden character sheet. If you wanted to give your character one rank in a magical discipline, you would fill in one of the slots in the outer ring of the symbol for that magic. Your Magical Talent and Magical Resistance scores are decided during character creation, but you would mark them here, too. For Talent, you would fill in one or more slots around the Talent circle in the middle; for Resistance, you would fill in the appropriate number of "donuts" in the outermost ring.
Your Magical Talent score tells you how many slots you can fill in around the magical disciplines. It's a one-to-one ratio. If you have four dots of talent, you can fill in four slots around a magic symbol; you can spread these out around multiple disciplines or focus exclusively on one.
The pointy, star-like symbol in the Magic Circle represents Pure Magic. Moving around the wheel clockwise, you will see the symbols for Destruction, Fury, Elemental, Anti-Magic, Artifice, Subterfuge, Protection, and Healing Magics.
You fill in twice as many donuts (outer ring only) as you have dots in Magical Resistance. Then you use the center of the donuts to keep track of how many Magical Resistance points you've used up for the day.
Friday, May 21, 2010
The Intro to Gieden, a pencil and paper RPG
It was afternoon, and everywhere, people were busy going about the daily routines of their lives. In cities, people honked horns and waited irritably for the traffic to resume its normal, break-neck pace, and in the country, kids ran around barefoot playing ‘Cops and Robbers’. People fought. People loved. They cried tears of joy and pain, of loss and fear.
Spirituality was largely set aside, or else dogmatized or ritualized into nothingness. Science ruled, and most worshipped the twin gods of Money and Technology. Without them, the people knew, they would die.
Emotions were wielded like swords, the pen became mighty, the insult mortally wounding. People casually used the word ‘hate’, wished others would die, or promised eternal love. All these emotions, all these strong intentions, and very few understood the consequences.
No one saw it coming. No one realized that destruction would come, not from their own wanton abuses of their planet or as wrath from the heavens, but from their own wills, their own unchecked emotions and desires. They had forgotten their own power long ago, and it was that power, the power of man, that would destroy them.
Suddenly, when one wished to lash out in rage, or wanted another to die, it was so. When one reached out for their source of strength, they found it made manifest. The creatures of Nightmares and Dreams were let loose upon the world of man.
All this wrought fear, and fear wrought death and pain. The world, which only moments ago had seemed ordinary and stable, governed by science and reason, was suddenly a place of magic and terror. Each individual’s destruction caused hurt and fear to all those who saw; most of those witnesses reacted in ways that brought about their own deaths, and thus it spread like fire in the wind.
The survivors were forced to run to places wild and isolated, or else to scurry around the ruins of their old homes, living like rats, searching for food and hiding from predators.
Money was useless. Technology was dying. And what was left of the human race faced a future where they must rely on themselves and one another.
Welcome to the world of Gieden.
The Gieden are the ones who choose to use magic; many of them will show physical signs of the Nuameii that lurks just below the surface. Those who refuse to touch magic are called Roian. Some of them live near ruined cities, surviving on the last dregs of technology; others have turned to tribal or agricultural lifestyles. A couple of small cities have been cobbled together, but these cities tend to be highly segregated to prevent undue intermingling of Gieden and Roian.